Hey guys, I did a organic monster sculpting video this time around, starts off a little slow, initially had a different idea in mind and slowly evolved into something a lot different.
Also did a quick eye video to go along with it.
Finished shots.
Thursday, October 20, 2011
Tuesday, October 18, 2011
Trooper Concepting - Head/Body
Hey guy,
Creating a new trooper sculpt, the video shows my process of that. Next video will be on the polishing stage for those details.
Current shot
Enjoy!
Creating a new trooper sculpt, the video shows my process of that. Next video will be on the polishing stage for those details.
Current shot
Enjoy!
Heavy Unit Concepting -Hands/Arms
Hey again,
Posting up some videos for the concepting of the arms/hands, again just trying to find something cool and new insead of recyling old ideas.
You can see final result below, I'll try and record the next polishing stage.
Enjoy!
Posting up some videos for the concepting of the arms/hands, again just trying to find something cool and new insead of recyling old ideas.
You can see final result below, I'll try and record the next polishing stage.
Enjoy!
Monday, October 17, 2011
Heavy Unit Concepting - Backpack
Hey,
Here's a video of the concepting for the backpack, its bit boring to watch to me but hopefuly will be posting the polishing stages for all these details.
Full current shot
Enjoy!
Here's a video of the concepting for the backpack, its bit boring to watch to me but hopefuly will be posting the polishing stages for all these details.
Full current shot
Enjoy!
Heavy Unit Concepting - Cockpit
Hey guys, welcome to the blog.
I've decided to try and start posting video tutorials for modeling various subjects, hopefuly later add voice overs to some.
I'll kick off with some basic Dynmaesh concepting, basicly trying to find cool forms while finding a somewhat correctly engineered way to put everything together.
I'll post the next step that polishes off the concepted areas soon after these videos.
Enjoy!
I've decided to try and start posting video tutorials for modeling various subjects, hopefuly later add voice overs to some.
I'll kick off with some basic Dynmaesh concepting, basicly trying to find cool forms while finding a somewhat correctly engineered way to put everything together.
I'll post the next step that polishes off the concepted areas soon after these videos.
Enjoy!
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